I am a multidisciplinary designer with four years of professional experiences.

I anticipate opportunities for change and design innovative solutions as a response. I bring my ideas to life using tools like digital design, coding or physical prototyping techniques.

My craft involves a dialogue between the inner and outer worlds. It is about manifesting what lies within us - what we sense, feel and dream - in order to inspire new, more meaningful ways of experiencing the world.


Design thinking

Interviews, workshops, customer journeys, service blueprints, prototyping


Figma, Sketch (wireframing, interactive prototyping, user testing)

Front-end and IoT

Python, HTML & CSS, JavaScript, MCUs

Graphic design

Photoshop, Illustrator, InDesign, Premiere Pro

3D design

Blender, Solidworks, Fusion 360


Woodworking, 3D printing


Mar 2022–present

UX Service Designer

I deliver strategic service and experience design solutions for clients within the public, financial and distribution sector.

Mar 2018–Oct 2019, Jun 2020–Nov 2021

Head of User Experience
Zeta Learning, Inc.

Zeta Learning produces personalised, gamified and efficient learning experiences across web and mobile devices.

I led the design of Zeta Learning's primary product service, from user-centred research to the successful launch of a fully working iOS app.

I also built and updated internal processes to streamline project workflow, creative input and team collaboration.

2018–Mar 2022

Freelance Design

I designed a user experience for an AI-powered CRM platform.

I have been comissioned by startups and small businesses to deliver their website using low or no-code solutions, and to produce graphic assets to communicate with their audience.

I delivered the full visitor experience of the first Dyson school of Design show, which previewed the work of three Masters programmes and postgraduate research.


Sep 2015–Jun 2019

Imperial College
Dyson School of Design Engineering
MEng in Design Engineering

Relevant modules included: Industrial Design, Production and Materials, Research Project, Enterprise Rollout, Energy and Design, Mechanics, Audio Experience Design, Computing.